Buffers[x].Num

Specifies the number of buffers available for play and record.

Buffers[2].Num is required for NMS Fusion systems.

Syntax

Buffers[x].Num = buffercount

x = 0 - 2

Access

Read/Write

Type

Integer

Default

Index 0 large

Index 1 medium

Index 2 small

48

0

96


Allowed values

Based on the available board memory.

Details

By default, two buffers are allocated per channel. For simultaneous play and record, you must configure four buffers per channel.

Example

Buffers[0].Num = 16

See also

Buffers[x].Size, MaxChannels