Specifies the number of buffers available for play and record.
Buffers[x].Num = buffercount
x = 0 - 2
Read/Write
Integer
|
Index 0 large |
Index 1 medium |
Index 2 small |
|---|---|---|
|
16 |
16 |
32 |
Based on the available board memory.
Buffers[0].Num = 16
By default, two buffers are allocated per channel. For simultaneous play and record, you must configure four buffers per channel.
Buffers[1].Num is used for ISDN.
Buffers[2].Num is required for NMS Fusion systems.